DevLog #1 – 3/9/2025

Started:
  • Primordial Seven : Demo / Chapter 1.0-2.0
  • Steam Page
  • Kickstarter
  • Website
  • Discord
Purchased:
  • Oros Model – $1271.28 (Fiverr #Xrockstudios)
  • 3 Portal Models – $368.25 (Fiverr Saswat K)
  • 3 Chest Models – $491.18 (Fiverr Saswat K)
  • Steam Integration Kit – $58.01
  • PlayFab Integration Kit V2 – $58.01
  • PrimordialSeven.com – $90
  • Steam – $100 (hopefully to be refunded :D)
RoadBlocks/Resolutions:
  • Steam integration – Was missing a few things in config
    • Steam Integration Kit pointed me in the right direction
  • PlayFab Integration – Learned C++
    • PlayFab integration Kit helped alot
  • Packaging Game – Needed full source code for UE
    • Should of started with this
    • So much time wasted
    • Why don’t they tell you about this in Epic Launcher…
  • Oros Model – Fiverr
    • Can’t Model
  • 3 Portal Models – Fiverr
    • Can’t Model
  • 3 Chest Models – Fiverr
    • Can’t Model
  • User Widgets – Learned about player Huds
RoadBlocks:
  • Physics engine –
    • Grounded items spin player pawn when stepped on
  • Chaos Clothing –
    • doesn’t collide with custom mesh
  • Lumen –
    • Never worked with cinematics, lots of learning
  • Niagra –
    • Still getting used to the particle system
  • Animations –
    • Not bad but not good
Things to do Before Demo:
  • Finish Combat system
  • Finish Dialog (Chapter 1.0-1.2)
  • Finish Basic Items
  • Finish Demo Lore
  • Finish Enemy AI
  • Finish Friendly AI
  • Finish PlayFab Stats (for Demo)
  • Finish “Meet Characters”
  • Finish “Player Room”
  • Finish “Friend Room”

Discover more from Primordial Seven

Subscribe now to keep reading and get access to the full archive.

Continue reading